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Rocketry Costs and Info

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Rocketry Costs and Info

Post by MysticPing on Mon Sep 16, 2013 5:30 am

Mission requirements

Here they go:
If prerequisite missions aren't followed, the following penalty shall be applied; 24 hours of no project progress.

Missions required for other missions are noted with superscripted numbers.

Multiple missions that aren't prerequisites of each other can be considered done in one launch (e.g. a probe that flies by the Mun and escapes the Kerbin system completes both 'Munar/Minmusian Flyby' and 'Kerbolar orbit')

The Beginnings:
1: Suborbital Unmanned
2: Suborbital Manned1
3: Orbital Unmanned1
4: Orbital Manned2,3
5: Communications Network (at least 4 comsats in orbit, or two geo-stationary comsat)3

Everything below requires the entirety of 'The Beginning'

Moon Race:
6: Munar/Minmusian Flyby Unmanned
7: Munar/Minmusian Orbit Unmanned 6
8: Munar/Minmusian Landing Unmanned7
9:Munar/Minmusian Sample Return Unmanned8
10: Munar/Minmusian Orbit Manned7
11: Munar/Minmusian  Landing Manned8,10

Beyond Kerbin::
12: Unmanned Kerbolar Orbiter3
13: Inner Kerbolar System (i.e. closer than Dres) Flyby12
14: Inner Kerbolar System Orbiter13
15: Inner Kerbolar System Lander14
16: Inner Kerbolar System Sample-Return15

17: Outer Kerbolar System Flyby13
18: Outer Kerbolar System Orbiter17
19: Outer Kerbolar System Lander18
20: Outer Kerbolar System Sample-Return19
Space Stations:
**To be Added

**More will be added soon as we progress (ex. Colonies and beyond Kerbin's Influence)

PP cost for payloads and rockets:

Here wo go!:
Final 1

Satelites:
Single Unit Satelite (Think Spinink) - 1PP
Basic Satelite (Includes Scientific Equipment (Any 5)) - 2PP
Communications Satelite (Communication Equipment (Any 1), Two Free Solar Panels) - 3PP
Basic Interplanteary Probe (Includes 1 Small Fuel Tank [Conditions Apply], Science Equipment(Any 5)) - 3PP
Probe Lander (Includes 1 Parachute, Science Equipment (Any 5)) - 3PP

Crew Pods (Req. Kerb-Rated Module):
Command Pod Mk1 (1 Crew) - 1PP
Mk1 Lander Can (1 Crew) - 1 PP
Cupola Module (1 Crew) - 1PP
Mk2 Lander Can (2 Crew) - 2PP
Mk1-2 Command Pod (3 Crew) - 3PP
EAS-1 External Command Seat (1 Crew) - 2 for 1PP



Engines:
LV-T30 Liquid Fuel Engine - (Req. Liquid Rkt. Fuel) - 2PP
Rockomax "Mainsail" Liquid Engine - (Req. Liquid Rkt. Fuel) - 4PP
LV-T45 Liquid Fuel Engine - (Req. Liquid Rkt. Fuel) - 3PP
Rockomax "Skipper" Liquid Engine - (Req. Liquid Rkt. Fuel) - 4 PP
LV-909 Liquid Fuel Engine - (Req. Liquid Rkt. Fuel) - 3PP
Rockomax "Poodle" Liquid Engine - (Req. Liquid Rkt. Fuel) - 3PP
LV-1 Liquid Fuel Engine - (Req. Liquid Rkt. Fuel) - 4 per 1PP
LV-1R Liquid Fuel Engine - (Req. Liquid Rkt. Fuel) - 4 per 1PP
Rockomax 48-7S - (Req. Liquid Rkt. Fuel) - 3PP
LV-N Atomic Rocket Motor - (Req. Controlled Fission/One Unit of Uranium) - 4PP
Rockomax Mark 55 Radial Mount Liquid Engine - (Req. Liquid Rkt. Fuel) - 2 per 1PP
Sepratron I - (Req. Rocketry) - 6 per 1PP
Rockomax 24-77 - (Req. Liquid Rkt. Fuel) - 4 per 1PP
RT-10 Solid Fuel Booster - (Req. Rocketry) - 2PP
Rockomax BAcC Solid Fuel Boster - (Req. Rocketry) - 6PP
Basic Jet - (Req. Aeronautics) - 2 PP
TurboJet Engine - (Req. High Altitude Jet) - 3 PP

Fuel Storage:
Fl-T400 Fuel Tank (180 LF) - 1PP
Rockomax X200-32 Fuel Tank (1440 LF) - 8PP
Rockomax X200-16 Fuel Tank (720 LF) - 4PP
Rockomax Jumbo-64 Fuel Tank (2880 LF) - 16PP
Rockomax X200-8 Fuel Tank (360 LF) - 2PP
FL-T100 Fuel Tank (45 LF) - 4 for 1PP
FL-T200 Fuel Tank (90 LF) - 2 for 1PP
FL-T800 Fuel Tank (360 LF) - 2PP
Oscar-B Fuel Tank (5.735 LF) - 10 for 1PP (Applies for Free for Interplanteary Probe)
Mk1 Fuselage (only 150 LF) - 0.5 PP
Mk2 Fuselage (only 160 LF) - 0.5PP
Mk2 to size 1 Adapter (only 80 LF) - 0.25PP
Mk3 Fuselage (only 240 LF) - 1PP
Mk3 to Mk2 Adapter (only 160 LF) - 0.5PP
ROUND-8 Toroidal Fuel Tank (10 LF) - 5 for 1PP (Applies for free for Interplanteary Probe)

RCS Fuel:
Stratus-V Roundified Monopropellant Tank (40 MonoProp) - 0.5PP
Stratus-V Cylindrified Monopropellant Tank (150 MonoProp) - 1.5PP
FL-R10 RCS Fuel Tank (50 MonoProp) - 2 for 1PP
FL-R25 RCS Fuel Tank (100 MonoProp) - 1PP
FL-R1 RCS Fuel Tank (750 MonoProp) - 5PP

Control:
Inline Advance Stabilizer - (Req. Adv S.A.S.) - 6PP
Advanced S.A.S Module, Large - (Req. Adv S.A.S.) - 6PP
Avionics Package - (Req. S.A.S.) - 4PP
Place-Anywhere 7 Linear RCS Port - (Req. Control Surface Trim) - 10 per 1PP
RV-105 RCS Thruster Block - (Req. Control Surface Trim) - 10 per 1PP
Inline Reaction Wheel - (Req. S.A.S.) - 4PP

Utility/Science: (Any 5 for 1PP)
Simple Payload (Req. Payloads)
PB-NUK Radioisotope Thermoelectric Generator-  (Req. Nuclear Reactors/One Unit of Uranium)
OX-STAT Photovoltaic Panels - (Req. Solar Panels) (Comes in Units of 2)
Z-100 Rechargable Battery Pack - (Req. Energy)
Z-200 Rechargable Battery Pack - (Req. Energy)
Illuminator Mk1/Mk2 (Comes in Units of 4)
Communotron 88-88 - (Req. Gadgetry)
Communotron 16 - (Req. Gadgetry)
Double-C Accelerometer - (Req. Gadgetry)
PresMat Barometer - (Req. Gadgetry)
GRAVMAX Negative Gravioli Dectector - (Req. Gadgetry)
2HOT Thermometer - (Req. Gadgetry)
LT-5 Micro Landing Strut - (Req. Lander) (Comes in Units of 4)

Advance Payload (Req. Adv Payloads)
Z-400 Recharable Battery - (Req. Energy) - 1PP
Z-1k Rechargable Battery Bank - (Req. Energy) - 3PP
Z-4k Rechargable Battery Bank - (Req. Energy) - 12PP
PPD-10 Hitchhiker Storage Container - (Req. Kerb-Rated Module) - 4PP
Clamp-O-Tron Sr. Docking Port - (Req. Docking Port) - 2PP
Clamp-O-Tron Shielded Docking Port - (Req. Docking Port) - 2PP
Clamp-O-Tron Docking Port - (Req. Docking Port) - 1PP
Clmap-O-Tron Jr. - (Req. Docking Port) - 2 for 1PP
Inline Clamp-O-Tron - (Req. Docking Port) - 1PP
PB-ION Electric Propulsion System - (Req. Heat Superconductors) - 4PP
PB-X150 Xenon Container - 2PP
PB-X50R Xenon Container - 1PP
OX-4(B) Photovoltaic Panels - (Req. Compact Panels) - 1PP
SP-(A/B) Photovoltaic Panels - (Req. Compact Panels) - 1PP
Gigantor XL Solar Array - (Req. Compact Panels) - 1PP
Mk25 Parachute - 2PP (Applies for Free Under Probe Lander)
Mk16-XL Parachute - 2PP (Applies for Free Under Probe Lander)
Mk2-R Radial-Mounted Parachute - 1PP (Applies for Free Under Probe Lander)
Mk16 Parachute - 1PP (Applies for Free Under Probe Lander)
Pegasus I Mobility Enhancer - Free
Telus Mobility Enhancer - Free
Telus-LV Bay Mobility Enhancer - Free
LT-1 Landing Struts - (Req. Lander) - 4 for 1PP
LT-2 Landing Strut - (Req. Lander) - 4 for 1PP
RoveMax Model M1 (Req. Lander) - 4 for 3PP
RoveMax Model S2 (Req. Lander) - 4 for 1PP
RoveMax Model XL3 (Req. Lander) - 1PP
TR-2L Ruggedized Vehicular Wheel - 4 for 3PP

--------------------------------------------------------------------------------------------------------------

Aerodynamic: (All Require Aeronautics) Any 10 for 1PP
Advanced Canard (0.7 Lift) - (Req. Swept Wings) - (Req. Control Surface Trim)
Standard Control Surface (0.7 Lift) - (Req. Control Surface Trim)
XM-G50 Radial Air Intake (0.5/1 IntakeAir)
Standard Canard (0.7 Lift) - (Req. Control Surface Trim)
Circular Intake (0.2 IntakeAir)
Delta Wing (1.9 Lift)
Engine Nacelle (0.2/0.2 IntakeAir)
Ram Air Intake (0.2/0.2 IntakeAir)
Small Control Surface (0.5 Lift) - (Req. Control Surface Trim)
Structural Wing (1 Lift)
Swept Wings (1.6 Lift) - (Req. Swept Wings)
Tail Fin (0.3 Lift)
Wing Connector (1 Lift)
AV-T1 Winglet (0.3 Lift)
AV-R8 Winglet (0.4 Lift) - (Req. Control Surface Trim)
Delta-Deluxe Winglet (0.7 Lift) - (Req. Control Surface Trim)

The cost to develop a rocket model is 3X the cost to build it. You can develop multiple configurations of the rocket at once if the differences are only extra stages or boosters, in which case the development cost is based on the cost of the most expensive variant.

The development costs only apply to launch vehicles, not to payloads (e.g. sats or landers).

Launches can occur once every three days per pad. The space centre includes a single pad and costs 35 PP, and extra pads cost 20PP each.

When your program starts, your inexperience means that you can't build liquid engines capable of restart, throttling, or ignition after launch. After three successful launches using liquid engines to at least suborbit, you have the test results necessary to rectify this.


The cost to develop a rocket model is 3X the cost to build it. You can develop multiple configurations of the rocket at once if the differences are only extra stages or boosters, in which case the development cost is based on the cost of the most expensive variant.

The development costs only apply to launch vehicles, not to payloads (e.g. sats or landers).

Launches can occur once every three days per pad. The space centre includes a single pad and costs 35 PP, and extra pads cost 20PP each.

When your program starts, your inexperience means that you can't build liquid engines capable of restart, throttling, or ignition after launch. After three successful launches using liquid engines to at least suborbit, you have the test results necessary to rectify this.

(All credits go to the mod team of the original site)

MysticPing

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Join date : 2013-09-16

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